Si Vis Pacem
A downloadable Module
For as long it has been settled the Dawnline Shore has been a region fraught with tension and filled to the brim with powder and rocket fuel and far too many fools willing to strike a match. Now, Harrison Armory has begun to make a play for Blink-1, Union's only Blink Gate on the Shore that has since been deactivated for all non-Union Navy vessels. As the tensions between the KTB and Harrison continue to escalate, fears of a Second Interest War and the impact that would have on the lives of all humanity are on the rise.
A message goes out on the Omni-net, a scion of House Promise seeks to have aid delivered to the people trapped within the Exclusion Zone, however savvy Lancer’s will find there is a second part of the job hidden in the file, heavily encrypted unless you’ve accepted the contract. As well as going to deliver aid, he also wishes to undermine Harrison’s hold on the planet. Strap in Pilot’s, it’s gunna be a bumpy ride.
Si Vis Pacem is a Tier 1 Lancer Mission Module heavily inspired by the situation and events in the Battlegroup Core Rule Book by Massif Press, but not require that book to be run. Tensions between Harrison, The Baronies and Union have escalated into explosive armed engagements between Harrison, Baronic and even Union Naval Fleets. New Madrassa, where Si Vis Pacem takes place is the only world within the Dawnline Shore whose planetary government joined and allied itself with Union’s Third Committee, is facing occupation by Harrison Armory Forces seeking to gain control of the nearby Blink-1, the only Blink Gate in the Dawnline Shore. A young scion of the Baronies has put out the call for aid from Lancers in aiding the civilian population and to deal a blow against Harrison's Forces on the ground, however in the fog of war there's always something more laying in wait...
SI Vis Pacem is a Tier 1 Mission Module featuring 4 Combats built to push PC's with limited access to supplies and repairs against daunting odds. It is designed with 4-5 License Level 3-4 Pilots in mind, it makes great use of vehicles, human combatants, and ships to help develop the in combat atmosphere as a total military occupation force.
| Status | Released |
| Category | Physical game |
| Author | Turtle Shell Studios |
| Tags | Mechs, No AI, Sci-fi, Tabletop role-playing game |
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Development log
- Page Update89 days ago



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